Computational Thinking Perspectives - these seem like skills/practices as well as dispositions
Connecting - why is this considered a perspective and not a practice?
Questioning
Programmer's Mind - seeing Computational Thinking Concepts and Practices in other situations - engaged in using tools to solve problems
Comfortable with trial and error
Working in an atmosphere of figuring things out together
Constructing
Game Design
Group Skills
Learn and practice the main roles of pair programming - 1) The driver controls the mouse and keyboard. 2) The navigator makes suggestions, points out errors, and asks questions.Students should switch roles every 4-5 minutes in the younger grades.
Assessment:
Students will be able to evaluate themselves. Does their program meet or exceed the give challenge?
Students will receive formative feedback from their Game Design Studio partners
Students might receive feedback from the Scratch Community
AnimatEd By Scratch
Discussion: